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Maya-


Maya 2012 Certified Professional Visual Effects and Simulation
Maya 2013 Certified Professional
6 years using the software. Advanced user.

3dsmax-

Autodesk Certified Instructor (ACI).
3ds Max 2012 Certified Professional Models to Motion
3ds Max 2012 Certified Professional Surface and Look Development
3DS Max 2013 Certified Professional
Demo artist for Spain. 18 years using the software, 14 professionaly working with it. Expert user.


Z-Brush-
6 years using the software. Instructor. High poly organic and architecture modeling. Prototyping, retopology, texturing. Expert user.
Mudbox-
High poly modeling and texturing. 2 years using the software. Advanced user.
Mari-
Using the software intensively in MPC. Advanced user.
Nuke-
Advanced user for traditional Keying, tracking, matchmoving, roto. Expert use for all DMP/projection work. Comfortable scripting in python.
Photoshop-
15 years using the software. Expert user.
Vue X-Stream-
Authorized Instructor for CICE . (Only ATC in Europe)
6 years using the software, both the stanalone and the max/maya integrated version.
Katana-
I started with it in MPC, and now I use it every single day as render manager. Can work comfortably with it.
Mental Ray-
6 years using the software. Expert user.
V-Ray
8 years using the software. Demo artist for Spain and South America. Expert User.
Renderman-
Using RMS 18 and 19, both within maya and Katana.
Arnold -
Used in several projects, mainly in maya. Currently using it as main renderer. Advanced user.
Terragen, World Machine -
Used it a few times, could work with it with a quick catchup
Unreal-
Used for several architecture visualizations, a while without using it but would be able to catchup quickly.

OTHER SOFTWARE
Softimage, AutoCAD, Phoenix, PFlow, Real Flow, 3Dequalizer, Boujou and MatchMover, Combustion , Dreamweaver, Flash, Fireworks, Premiere.

O.S.
Windows, MacOS, Linux.

Scripting
Python, used it quite a lot to create tools for nuke.