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Sotware Skills

Quick note:On the packages marked with *, I have been proficent at some point but I no longer use them,I could catch up pretty quickly if necessary, but I'm not using them frequently. at this point.

3D packages: Maya (Advanced), 3ds max (Expert) , Zbrush (Expert), Mudbox* (Expert), Mari (Expert), Vue Xstream* (Advanced), Houdini (Basic, currently main focus of study), Speedtree (Mid), World Machine (Mid), Terragen (Md), Autocad* (Advanced), Rhino* (Mid), Sotimage* (Mid), Unreal* (Mid).

Lighting sotwares: Renderman (Advanced), Vray (Expert), Mental Ray* (Advanced), Clarisse (Advanced), Katana (Mid), Arnold (Mid)

2D packages: Nuke (Expert), Photoshop (Expert), Shake* (Advanced), Combustion* (Advanced)

Others: Phoenix* (Mid), PFlow* (Advanced), Real Flow* (Mid), 3Dequalizer* (Mid), Boujou* (Mid) and MatchMover* (Mid).

Scripting
Python, Pyside. (I just work with Python for nuke, but I currently write a lot of tools and code on a daily base. I have designed and coded most of DNEG tools for the DMP department).

 

 

Certiicates, titles and all that stuff:

3dsmax-

Autodesk Certified Instructor (ACI).
3ds Max 2012 Certified Professional Models to Motion
3ds Max 2012 Certified Professional Surface and Look Development
3DS Max 2013 Certified Professional

Maya-


Maya 2012 Certified Professional Visual Effects and Simulation
Maya 2013 Certified Professional
6 years using the software. Advanced user.

Vue X-Stream-
Authorized Instructor for CICE . (Only ATC in Europe)